| computeMove(int &consumed) | osl::game_playing::GameManager | |
| computers | osl::game_playing::GameManager | protected |
| CuiClient(ComputerPlayer *black, ComputerPlayer *white, CsaLogger *l, std::istream &, std::ostream &) | osl::game_playing::CuiClient | |
| eval(Player turn, Move m) | osl::game_playing::GameManager | |
| GameManager(ComputerPlayer *black, ComputerPlayer *white, CsaLogger *logger) | osl::game_playing::GameManager | |
| is | osl::game_playing::CuiClient | protected |
| isComputer(Player turn) const | osl::game_playing::GameManager | inline |
| load(const char *csa_filename, bool verbose=false) | osl::game_playing::GameManager | |
| logger | osl::game_playing::GameManager | protected |
| os | osl::game_playing::CuiClient | protected |
| players | osl::game_playing::GameManager | protected |
| popMove() | osl::game_playing::GameManager | protected |
| processComputerMove(const search::MoveWithComment &, int seconds)=0 | osl::game_playing::CuiClient | protectedpure virtual |
| pushMove(const search::MoveWithComment &, int seconds) | osl::game_playing::GameManager | protected |
| readAndProcessCommand()=0 | osl::game_playing::CuiClient | protectedpure virtual |
| resetLogger(CsaLogger *l) | osl::game_playing::GameManager | |
| run(const char *black, const char *white) | osl::game_playing::CuiClient | |
| run() | osl::game_playing::CuiClient | |
| setByoyomi(int seconds) | osl::game_playing::GameManager | inline |
| setComputerPlayer(Player turn, bool is_computer) | osl::game_playing::GameManager | |
| setTimeLeft(int black_time, int white_time) | osl::game_playing::GameManager | |
| state | osl::game_playing::GameManager | protected |
| stop_by_outside | osl::game_playing::CuiClient | private |
| stopFlag() | osl::game_playing::CuiClient | inline |
| time_keeper | osl::game_playing::GameManager | protected |
| ~CuiClient() | osl::game_playing::CuiClient | |
| ~GameManager() | osl::game_playing::GameManager | virtual |