| AdjustableDimension enum value | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| attackBonusScale(int val, Player attack) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| attackDefenseBonus() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| attackDefenseBonusT16(Progress16 black, Progress16 white, Progress16 black_defense, Progress16 white_defense) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| calculateAttackBonus(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateAttackBonusEach(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateAttackBonusOne(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateAttackRooks(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateEnterKingBonus(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateGoldPenalty(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateKnightCheck(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateKnightCheckEach(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateMiddleKingBonus(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateMobilityBonus() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateMobilityBonusBishop(const NumEffectState &state) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| calculateMobilityBonusLance(const NumEffectState &state) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| calculateMobilityBonusRook(const NumEffectState &state) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| calculatePinBonus(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateRookRankBonus(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| calculateSilverPenalty(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| captureValue(PtypeO ptypeO) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| changeTurn() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| composeValue(int value_opening, int value_endgame, Progress16 progress16, Progress16 black, Progress16 white, Progress16 black_defense, Progress16 white_defense, int minor_piece_bonus, int progress_independent_bonus, int progress_dependent_bonus) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| debug() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| debugInfo(const NumEffectState &state) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| defense_t typedef | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| endgame_eval_t typedef | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| endgameValue() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| expect(const NumEffectState &state, Move move) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| infty() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| initialized() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| invalidateCache() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| minorPieceValue() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| opening_eval_t typedef | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| openingValue() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| Piece_Value | osl::eval::ProgressEval | static |
| pins(Player player) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| progress16() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| progress16bonus(Player p) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| progress32() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| progress_t typedef | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| ProgressEval(const NumEffectState &state) | osl::eval::ProgressEval | inlineexplicit |
| ProgressEval() | osl::eval::ProgressEval | inline |
| ProgressEvalGeneral(const NumEffectState &state) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| resetWeights(const int *weight) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| ROUND_UP | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| seeScale() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| setUp(const char *filename) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| setUp() | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inlinestatic |
| setValues(const SimpleState &, Progress16 progress16, container::PieceValues &) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| setValues(const SimpleState &s, container::PieceValues &o) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | static |
| suggestMove(const NumEffectState &) const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |
| update(const NumEffectState &new_state, Move last_move) | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | |
| value() const | osl::eval::ProgressEvalGeneral< progress_eval_opening_t > | inline |